ClientCheckFlags
Материал из Pawno Info Wikipedia
uint32 b0x01 : 1; // 64 uint32 bApplyGravity : 1; uint32 bDisableFriction : 1; uint32 bCollidable : 1; uint32 b0x10 : 1; uint32 bDisableMovement : 1; uint32 b0x40 : 1; uint32 b0x80 : 1;
uint32 bSubmergedInWater : 1; // 65 uint32 bOnSolidSurface : 1; uint32 bBroken : 1; uint32 b0x800 : 1; // ref @ 0x6F5CF0 uint32 b0x1000 : 1; // uint32 bDontApplySpeed : 1; // uint32 b0x4000 : 1; // uint32 b0x8000 : 1; //
uint32 b0x10000 : 1; // 66 uint32 b0x20000 : 1; // ref @ CPhysical__processCollision uint32 bBulletProof : 1; uint32 bFireProof : 1; uint32 bCollisionProof : 1; uint32 bMeeleProof : 1; uint32 bInvulnerable : 1; uint32 bExplosionProof : 1;
uint32 b0x1000000 : 1; // 67 uint32 bAttachedToEntity : 1; uint32 b0x4000000 : 1; uint32 bTouchingWater : 1; uint32 bEnableCollision : 1; uint32 bDestroyed : 1; uint32 b0x40000000 : 1; uint32 b0x80000000 : 1;